13 research outputs found

    Reliably Detecting Connectivity using Local Graph Traits

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    Local distributed algorithms can only gather sufficient information to identify local graph traits, that is, properties that hold within the local neighborhood of each node. However, it is frequently the case that global graph properties (connectivity, diameter, girth, etc) have a large influence on the execution of a distributed algorithm. This paper studies local graph traits and their relationship with global graph properties. Specifically, we focus on graph k-connectivity. First we prove a negative result that shows there does not exist a local graph trait which perfectly captures graph k-connectivity. We then present three different local graph traits which can be used to reliably predict the k-connectivity of a graph with varying degrees of accuracy. As a simple application of these results, we present upper and lower bounds for a local distributed algorithm which determines if a graph is k-connected. As a more elaborate application of local graph traits, we describe, and prove the correctness of, a local distributed algorithm that preserves k-connectivity in mobile ad hoc networks while allowing nodes to move independently whenever possible

    Distributed Minimum Cut Approximation

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    We study the problem of computing approximate minimum edge cuts by distributed algorithms. We use a standard synchronous message passing model where in each round, O(logn)O(\log n) bits can be transmitted over each edge (a.k.a. the CONGEST model). We present a distributed algorithm that, for any weighted graph and any ϵ(0,1)\epsilon \in (0, 1), with high probability finds a cut of size at most O(ϵ1λ)O(\epsilon^{-1}\lambda) in O(D)+O~(n1/2+ϵ)O(D) + \tilde{O}(n^{1/2 + \epsilon}) rounds, where λ\lambda is the size of the minimum cut. This algorithm is based on a simple approach for analyzing random edge sampling, which we call the random layering technique. In addition, we also present another distributed algorithm, which is based on a centralized algorithm due to Matula [SODA '93], that with high probability computes a cut of size at most (2+ϵ)λ(2+\epsilon)\lambda in O~((D+n)/ϵ5)\tilde{O}((D+\sqrt{n})/\epsilon^5) rounds for any ϵ>0\epsilon>0. The time complexities of both of these algorithms almost match the Ω~(D+n)\tilde{\Omega}(D + \sqrt{n}) lower bound of Das Sarma et al. [STOC '11], thus leading to an answer to an open question raised by Elkin [SIGACT-News '04] and Das Sarma et al. [STOC '11]. Furthermore, we also strengthen the lower bound of Das Sarma et al. by extending it to unweighted graphs. We show that the same lower bound also holds for unweighted multigraphs (or equivalently for weighted graphs in which O(wlogn)O(w\log n) bits can be transmitted in each round over an edge of weight ww), even if the diameter is D=O(logn)D=O(\log n). For unweighted simple graphs, we show that even for networks of diameter O~(1λnαλ)\tilde{O}(\frac{1}{\lambda}\cdot \sqrt{\frac{n}{\alpha\lambda}}), finding an α\alpha-approximate minimum cut in networks of edge connectivity λ\lambda or computing an α\alpha-approximation of the edge connectivity requires Ω~(D+nαλ)\tilde{\Omega}(D + \sqrt{\frac{n}{\alpha\lambda}}) rounds

    Almost-Tight Distributed Minimum Cut Algorithms

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    We study the problem of computing the minimum cut in a weighted distributed message-passing networks (the CONGEST model). Let λ\lambda be the minimum cut, nn be the number of nodes in the network, and DD be the network diameter. Our algorithm can compute λ\lambda exactly in O((nlogn+D)λ4log2n)O((\sqrt{n} \log^{*} n+D)\lambda^4 \log^2 n) time. To the best of our knowledge, this is the first paper that explicitly studies computing the exact minimum cut in the distributed setting. Previously, non-trivial sublinear time algorithms for this problem are known only for unweighted graphs when λ3\lambda\leq 3 due to Pritchard and Thurimella's O(D)O(D)-time and O(D+n1/2logn)O(D+n^{1/2}\log^* n)-time algorithms for computing 22-edge-connected and 33-edge-connected components. By using the edge sampling technique of Karger's, we can convert this algorithm into a (1+ϵ)(1+\epsilon)-approximation O((nlogn+D)ϵ5log3n)O((\sqrt{n}\log^{*} n+D)\epsilon^{-5}\log^3 n)-time algorithm for any ϵ>0\epsilon>0. This improves over the previous (2+ϵ)(2+\epsilon)-approximation O((nlogn+D)ϵ5log2nloglogn)O((\sqrt{n}\log^{*} n+D)\epsilon^{-5}\log^2 n\log\log n)-time algorithm and O(ϵ1)O(\epsilon^{-1})-approximation O(D+n12+ϵpolylogn)O(D+n^{\frac{1}{2}+\epsilon} \mathrm{poly}\log n)-time algorithm of Ghaffari and Kuhn. Due to the lower bound of Ω(D+n1/2/logn)\Omega(D+n^{1/2}/\log n) by Das Sarma et al. which holds for any approximation algorithm, this running time is tight up to a polylogn \mathrm{poly}\log n factor. To get the stated running time, we developed an approximation algorithm which combines the ideas of Thorup's algorithm and Matula's contraction algorithm. It saves an ϵ9log7n\epsilon^{-9}\log^{7} n factor as compared to applying Thorup's tree packing theorem directly. Then, we combine Kutten and Peleg's tree partitioning algorithm and Karger's dynamic programming to achieve an efficient distributed algorithm that finds the minimum cut when we are given a spanning tree that crosses the minimum cut exactly once

    Distributed Symmetry Breaking in Hypergraphs

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    Fundamental local symmetry breaking problems such as Maximal Independent Set (MIS) and coloring have been recognized as important by the community, and studied extensively in (standard) graphs. In particular, fast (i.e., logarithmic run time) randomized algorithms are well-established for MIS and Δ+1\Delta +1-coloring in both the LOCAL and CONGEST distributed computing models. On the other hand, comparatively much less is known on the complexity of distributed symmetry breaking in {\em hypergraphs}. In particular, a key question is whether a fast (randomized) algorithm for MIS exists for hypergraphs. In this paper, we study the distributed complexity of symmetry breaking in hypergraphs by presenting distributed randomized algorithms for a variety of fundamental problems under a natural distributed computing model for hypergraphs. We first show that MIS in hypergraphs (of arbitrary dimension) can be solved in O(log2n)O(\log^2 n) rounds (nn is the number of nodes of the hypergraph) in the LOCAL model. We then present a key result of this paper --- an O(Δϵpolylog(n))O(\Delta^{\epsilon}\text{polylog}(n))-round hypergraph MIS algorithm in the CONGEST model where Δ\Delta is the maximum node degree of the hypergraph and ϵ>0\epsilon > 0 is any arbitrarily small constant. To demonstrate the usefulness of hypergraph MIS, we present applications of our hypergraph algorithm to solving problems in (standard) graphs. In particular, the hypergraph MIS yields fast distributed algorithms for the {\em balanced minimal dominating set} problem (left open in Harris et al. [ICALP 2013]) and the {\em minimal connected dominating set problem}. We also present distributed algorithms for coloring, maximal matching, and maximal clique in hypergraphs.Comment: Changes from the previous version: More references adde

    Scan-first search and sparse certificates; an improved parallel algorithm for K-vertex connectivity

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    Scan-first search and sparse certificates; an improved parallel algorithm for K-vertex connectivit

    Approximation Algorithms for Data Placement on Parallel Disks

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    We study an optimization problem that arises in the context of data placement in multimedia storage systems. We are given a collection of M multimedia data objects that need to be assigned to a storage system consisting of N disks d1 ; d2 :::; dN . We are also given sets U1 ; U2 ; :::; UM such that U i is the set of clients requesting the ith data object. Each disk d j is characterized by two parameters, namely, its storage capacity C j which indicates the maximum number of data objects that may be assigned to it, and a load capacity L j which indicates the maximum number of clients that it can serve. The goal is to find a placement of data objects on disks and an assignment of clients to disks so as to maximize the total number of clients served, subject to the capacity constraints of the storage system. We study this data placement problem for two natural classes of storage systems, namely, homogeneous and uniform ratio. Our first main result is a tight upper and lower bound on t..

    Computing Bridges, Articulations, and 2-Connected Components in Wireless Sensor Networks

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    This paper presents a simple distributed algorithm to determine the bridges, articulation points, and 2-connected components in asynchronous networks with an at least once message delivery semantics in time O(n) using at most 4m messages of length O(lg n). The algorithm does not assume a FIFO rule for message delivery. Previously known algorithms either use longer messages or need more time. The algorithm meets the requirements of wireless senor networks and can be applied in several areas relevant to this field such as topology control, clustering, localization and virtual backbone calculations

    Fast Distributed Computation of Cuts via Random Circulations

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    Abstract. We describe a new circulation-based method to determine cuts in an undirected graph. A circulation is an oriented labeling of edges with integers so that at each vertex, the sum of the in-labels equals the sum of out-labels. For an integer k, our approach is based on simple algorithms for sampling a circulation (mod k) uniformly at random. We prove that with high probability, certain dependencies in the random circulation correspond to cuts in the graph. This leads to simple new linear-time sequential algorithms for finding all cut edges and cut pairs (a set of 2 edges that form a cut) of a graph, and hence 2-edge-connected and 3-edge-connected components. In the model of distributed computing in a graph G = (V, E) with O(log |V |)-bit messages, our approach yields faster algorithms for several problems. The diameter of G is denoted by D. Previously, Thurimella [J. Algorithms, 1997] gave a O(D +Ô|V |log ∗ |V |)-time algorithm to identify all cut vertices, 2-edgeconnected components, and cut edges, and Tsin [Int. J. Found. Comput. Sci., 2006] gave a O(|V |+D 2)time algorithm to identify all cut pairs and 3-edge-connected components. We obtain simple O(D)-time distributed algorithms to find all cut edges, 2-edge-connected components, and cut pairs, matching or improving previous time bounds on all graphs. Under certain assumptions these new algorithms are universally optimal, due to a Ω(D)-time lower bound on every graph. These results yield the first distributed algorithms with sub-linear time for cut pairs and 3-edge-connected components. Let ∆ denote the maximum degree. We obtain a O(D + ∆/log |V |)-time distributed algorithm for finding cut vertices; this is faster than Thurimella’s algorithm on all graphs with ∆, D = O(Ô|V |). The basic distributed algorithms are Monte Carlo, but can be made Las Vegas without increasing the asymptotic complexity.
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